
NormalMapAI
Free in-browser Normal Map & PBR Texture Generator. Turn 2D images into normal, 16-bit height, roughness, AO, ORM & seamless maps locally via WebGL2.
| About | Details |
|---|---|
| Name: | NormalMapAI |
| Submited By: | pdftomd.tools |
| Release Date | 1 week ago |
| Website | Visit Website |
| Category | 3D Modeling Design Tools Developer Tools Graphic Design |
NormalMapAI is a free, zero-login online Normal Map Generator and full PBR Texture Maker. It runs on in-browser WebGL2 GPU shaders, so artists, game developers, and 3D printing creators can turn a single 2D photo or texture into production maps without an account. ## Core capabilities - Tangent-space normal maps in OpenGL +Y and DirectX -Y - 16-bit PNG height and displacement maps - Roughness, ambient occlusion, metallic, curvature, specular, and emissive maps - Channel-packed ORM maps - Seamless tileable textures - Transparent PNG background removal for decals and sprites - Live 3D preview on a sphere, cube, plane, cylinder, or torus, with HDRI and point lighting - Export presets for glTF, Blender, Unreal Engine 5, and Unity Every pixel is processed 100% locally in the browser. Textures never leave the device. Pricing is free, and no login is required. ## Engine workflows In Blender, connect a tangent-space normal map and a 16-bit height or displacement map in the Shader Editor, or use the ORM packed output when a single texture is easier to manage. In Unreal Engine 5, use the DirectX -Y normal map with an ORM packed map on a standard material. In Unity, use the OpenGL +Y normal map with roughness and ambient occlusion on the Standard, URP, or HDRP material. ## How to use 1. Open NormalMapAI in a WebGL2 browser. 2. Drop a 2D photo or texture. 3. Generate the maps you need and check them in the live 3D preview. 4. Download PNG outputs, including 16-bit height maps, ORM packs, seamless tiles, and transparent PNGs. [Free Seamless Tileable Texture & Normal Map Maker](https://normalmapai.com/seamless-texture) ## FAQ Is it free? Yes. NormalMapAI is 100% free in the browser and does not require login. Are images uploaded to a server? No. Processing stays on the device via WebGL2. Which pipelines does it target? Blender, Unreal Engine 5, Unity, glTF, and 16-bit 3D print relief height maps.

